What does RTX stand for? Know the details

What does RTX stand for? Know the details

The “RT” actually does have a meaning, though, and as you might have guessed it stands for “Ray Tracing” (or maybe “Real-Time”?). Nvidia RTX refers to Nvidia GPUs that are capable of real-time ray tracing through dedicated hardware on-chip and supported applications.

What games use RTX?

NVIDIA GeForce Games that currently support DLSS Ultra performance include Control, Death Stranding, Justice, Marvel’s Avengers, Minecraft with RTX Beta for Windows 10, and Wolfenstein: Youngblood. Future support is coming to Boundary, Bright Memory: Infinite, Enlisted, Ready or Not, Scavengers, and Watch Dogs: Legion.

Is GTX 1650 good for gaming?

The GTX 1650 isn’t a bad GPU by any means. It can hit 60fps at 1080p medium to high quality in most games, and it’s affordable. Just make sure you understand what you’re getting, because if you’re looking at building a budget gaming PC, you’ll almost always be better served by spending a bit more money.

CAN 1650 TI run all games?

A strong performing piece of hardware, GeForce GTX 1650 Ti Mobile can still meet a lot of the game system requirements of modern games. All games with system requirements of DirectX 12 or lower are met by this card.

Nvidia RTX is a high-end professional visual computing platform created by Nvidia, primarily used for designing complex large scale models in architecture and product design, scientific visualization, energy exploration, and film and video production. Nvidia RTX enables realtime ray tracing. Historically, ray tracing had been reserved to non-real time applications (like CGI in visual effects for movies and in photorealistic renderings), with video games having to rely on direct lighting and precalculated indirect contribution for their rendering. RTX facilitates a new development in computer graphics of generating interactive images that react to lighting, shadows and reflections. RTX runs on Nvidia Volta-, Turing- and Ampere-based GPUs, specifically utilizing the Tensor cores (and new RT cores on Turing and successors) on the architectures for ray-tracing acceleration.

In March 2019, Nvidia announced that selected GTX 10 series (Pascal) and GTX 16 series (Turing) cards would receive support for subsets of RTX technology in upcoming drivers, although functions and performance will be affected by their lack of dedicated hardware cores for ray tracing.

In October 2020, Nvidia announced Nvidia RTX A6000 as the first Ampere-architecture-based graphics card for use in professional workstations in the Nvidia RTX product line.

Nvidia worked with Microsoft to integrate RTX support with Microsoft’s DirectX Raytracing API (DXR). RTX is currently available through Nvidia OptiX and for DirectX. For the Turing and Ampere architectures, it is also available for Vulkan.

In computer graphics, ray tracing generates an image by tracing rays cast through pixels of an image plane and simulating the effects of its encounters with virtual objects.

RTX works by using acceleration structures and algorithms to build and update spatial search data structures.

RTX is the brand name for Nvidia’s GPU’s utilising the new Turing architecture. When compared to current GTX cards, RTX cards includes extra features built onto the GPU die.

The inclusion of built in Tensor Cores (specialised matrix math cores) will allow for greatly increased processing speed for AI-dependant processes. I believe Nvidia is working on a new anti-aliasing method, something they call Deep Learning Super Sampling (DLSS).

Ray Tracing is another major feature that Nvidia is marketing. RTX cards have a massive focus on their Ray Tracing capabilities at the moment. This feature will allow many more rays to be traced at any given time on RTX cards resulting in a much more life-like lit scene. Microsoft has built DirectX Ray Tracing (DRX) into their DX12 API. Looking forward to Shadow of the Tomb Raider!

What is GTX?

GTX stands for Giga Texel Shader eXtreme and is a variant under the brand GeForce owned by Nvidia. They were first introduced in 2008 with series 200, codenamed Tesla. The first product in this series was GTX 260 and more expensive GTX 280. The introduction of these cards also affected the naming scheme and from the release of these cards onwards, Nvidia GPUs used a naming scheme that has GTX/GT as a prefix followed by their model number. With every other major release in the series, Nvidia changed its microarchitecture on which its cards are based on i.e. series 200 & 300 were based on Tesla architecture, series 400 & 500 were based on Fermi architecture and so on.
The latest GTX series 16, consist of GTX 1650, GTX 1660, GTX 1660Ti, and its Super counterparts. These are based on Turing architecture and were introduced in 2019.

What is RTX?

RTX stands for Ray Tracing Texel eXtreme and is also a variant under GeForce. The RTX cards were specially designed to support real-time ray tracing which made the video looked more beautiful. They were first announced in 2018 and uses Turing architecture. These RTX cards include RTX 2060, RTX 2070, RTX 2080, RTX 2080Ti, and Super counterparts of 2060 and 2070. These cards support the DXR extension in Microsoft’s DirectX12 and also DLSS (Deep Learning Super Sampling).

Difference between GTX and RTX

GeForce is a brand of GPUs designed by Nvidia and under it comes it’s variants like GTX and RTX but before the terms, GTX and RTX were used or existed, terms like GT and GS were popular among GPUs but nowadays they only provide entry-level graphics processing capability and for using more graphics-intensive application you should possess the GTX or RTX cards which are specially designed for graphic-intensive applications like games, graphic engines and much more.
The latest entry in the GTX series includes the 16XX series but for the sake of simplification and similarity, we would consider the differences between a GTX 1080Ti (introduced in 2016) and an RTX 2080 (introduced in 2019) as they are quite similar with a little difference.
GTX stands for Giga Texel Shader eXtreme and RTX stands for Ray Tracing Texel eXtreme, these are not a simple technology to understand by any means but the most basic difference between the two is that the RTX is specifically designed for performing Real-Time Ray Tracing. In simpler terms, it is used to plot the path of light in a video game as it interacts (reflect or refract) with the surroundings in real-time. It results in more beautiful and stunning looking environments, textures, and materials in the game.

As you can see in the picture RTX cards offer incredibly detailed lighting effects and rendering. But better looks does not guarantee better frame rates. And also there are not many games in the market that support ray tracing. So let us look into the differences between the GTX 1080Ti and the RTX 2080.

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